Fight to the Past

Project Type

Video Game

Date

September 29, 2021

Link

Fight to the Past | itch.io

The game was my final project for the Game Genre Development class that I took in college. The project was to create a first-person shooter game in Unity, and I used the skills that learned in that class to create this game. That class taught me the basics of how to make a 3D player movement system, and that was the basis to build off on to create a FPS game. That class also taught me how to create enemy behaviors utilizing the NavMesh system. This was the first time I learned how to use it to have other characters react to the player. If the player is within a certain distance to the enemy, the enemy will turn to the player and shoot at them.

For this game, I wanted to add some unique mechanics to it. I added interactable environmental objects, specifically an explosive barrel that will kill anything within its range. In the second level, the player is on the moon. So, the player's gravity is lower allowing for a higher jump. The assets like models and animations were added from websites like Sketchfab and Mixamo. The UI like the buttons and the title were made by me.